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Info Outline and command structure of the modern orbiter army

Kingdom of Lotharingia

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General Overview

In normal social circumstances every chad has a collection of foids which orbit him and which he commands. Each of the foids under the chad's command have a collection of non-chad men which orbit them and which they command. This creates three distinct classes/roles;
  1. Zenith - Made up of a single chad, who commands the foids.
  2. Upper Echelon - Made up of foids, who command the non-chad men.
  3. Lower Echelon - Made up of non-chad men, who are commanded by the foids.
Working together, these three classes create what is known as an orbiter army. It is very important to note that this hierarchy/command system is almost always informal. Members do not see themselves as part of a greater system, despite the fact that they operate as one.

Structural Units

Just like a regular army is compromised of divisions or battalions, an orbiter army is also comprised of different structural units. Below is a table outlining the different organizational units and their composition.

orbiter_army_orginizational_units.webp


Troupes are the most basic and relevant unit of organization, and are headed by a foid, who directs and commands the non-chad males, which are the the equivalent to individual soldiers in a regular army.

Weaknesses

The structure of an orbiter army has many weaknesses that you will benefit from being aware of. Generally, the loyalty of both upper and lower echelon members is driven by obsession, lust, and romantic desire; it is purely emotional. This means that if this emotional state changes, so can their loyalties. There are three ways this happens;
  • Non-chad males realize that their foid commander has no interest in them, and desert.
  • Foids realize that their chad commander has no interest in them, and desert, taking their entire troupe, with them.
  • Foids find a more attractive chad's army to join, and defect, taking their troupe with them.
Generally, any process which facilitates these realizations from members will break down an orbiter army via desertion. Stimulating members to have these realizations is the best way to destroy an orbiter army.


Hope this information was of use!
 
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